KZMod Fantastic News! (1.6 Movement included!
Originally posted by dEMolite...
I guess the release date is delayed because ObsessionSoft (kzmod dev team) are going to update the source to the latest SDK :)
Oh that's where all the American jumpers are huh? :P
nice job guys.
A couple atleast, pizza. Some old-schoolers as well.
You guys are in PC-gamer!
http://www.pcgamer.com/2011/04/11/10-essential-counter-strike-source-maps/
So what happened to this project? Will it be released? No newses about it;/.
You should patent the new game and start selling it :d
Hi Guys.
We are still adjusting a few things and Raptor has to finish the last coding issues. We also decided to add something special, which we wont announce now but as a hint: I am going to spend a whole lot of time with modeling during the next few weeks.
We can not specify a release date yet, since there are still a few things that needs to be done but we are still aiming for a summer release tho.
Just be a little more patient. You wont be dissapointed. The final release will be massive!
Cheers
Can't wait!
My map should be finished also for the release thanks to SF :)
Oh i missed that one, which is it Chrizzy? We just have so many new maps in this release and also quite a few 1.6 conversions :)
Btw. In case you missed our "Finally leaving beta status" Video...there you go: http://www.youtube.com/watch?v=BwWlIyZqqeI&hd=1
Originally posted by FragGyverBtw. In case you missed our "Finally leaving beta status" Video...there you go: http://www.youtube.com/watch?v=BwWlIyZqqeI&hd=1
everything seems fine, just dislike the player models, icepick and some fancy crap.
Originally posted by FragGyverOh i missed that one, which is it Chrizzy? We just have so many new maps in this release and also quite a few 1.6 conversions :)
It's called kz_linejump :)
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