flr_bhopvoxx

Started by FLR
24/12/2006 04:45
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eiRa mapper04/01/2007 00:24

hey! it looks nice. HL engine doesnt render entities (func_wall, func_illusionary, etc.) so light goes right through them.

rinkon

just not to confuse some ppl.. HL engine DOES render brush entities(otherwise u wouldnt be able to see them). Entities are only invisible to VIS during compile. this tut might be helpfull. btw, thats why r_speeds on secretbase are so high in places they really shouldnt be. u probably tied all the blocks in each room to a single entity and this is whats being rendered at the start(same story with other rooms)

First, I forgot how/wich to/texture make the HL engine not to render the walls covered with the x-texture. Anyone know what it is? Or is that only from source and I'm on the wrong way ?

f1ay3r

Null texture tut

rinkon mapper04/01/2007 02:27(edited 26/07/2015 12:11)

https://www.youtube.com/watch?v=QwrbyVaC6EU

FLR04/01/2007 21:52(edited 27/08/2010 16:50)

S0liD, it wasn't too many wads, it was because of a friend told me to put func_wall on all things :s, that fucked up the map. Now when only a few things have func_wall everything works fine.

eiRa wrote:
just not to confuse some ppl.. HL engine DOES render brush entities(otherwise u wouldnt be able to see them). Entities are only invisible to VIS during compile. this tut might be helpfull. btw, thats why r_speeds on secretbase are so high in places they really shouldnt be. u probably tied all the blocks in each room to a single entity and this is whats being rendered at the start(same story with other rooms)

I've found the texture and stuffs for that, but thanks for your help eiRa :)
[ Edited Thu Jan 04 2007, 09:56PM ]

Volsfootball04/01/2007 23:25

the textures are nice on your updated screens. :D

krazh05/01/2007 02:10

i'am a Nb mapper but i like u map... i am mapping " arc de triomphe " but is a only vercion for kz.aRg becouse kz_arcdetriomphe by kimo rlz

s0liD mapper30/01/2007 20:47

map looks cool .. gj man

Volsfootball31/01/2007 00:48

hope it gets custom or something

rinkon mapper31/01/2007 01:54(edited 26/07/2015 12:01)

https://www.youtube.com/watch?v=QwrbyVaC6EU

faker mapper31/01/2007 03:11

"flr_bhopvoxx done and sent"

We didn't recieve yet :(

FLR31/01/2007 16:24

ok, ill send it over mirc then?

faker mapper31/01/2007 17:29

Ye, or try to upload it again @ Submit maps.

There will be a message "Upload successful" if the upload worked. If you have some problems try to use IE (it works 100% with IE).
[ Edited Wed Jan 31 2007, 05:30PM ]

stinnZ mapper31/01/2007 20:49

Can maps be send on irc ?

FLR01/02/2007 18:33

if u read in the map submission section it says if the rar size is over 20mb u must send it via IRC to an admin...

But i got it uploaded now i think.

faker mapper01/02/2007 19:20

Still not online :(

Please contact me at IRC or send it per mail: [email protected]

FLR04/02/2007 20:46(edited 27/08/2010 16:50)

Damn IE!! Im sending it via email instead.

Did you recieve it this time?
[ Edited Tue Feb 06 2007, 07:31AM ]

Himuraken01/03/2007 02:14

this map look like great even XJ don't submit your map as official kzmap post an link for dl it on the forum i want to play on this map

FLR01/03/2007 13:31(edited 27/08/2010 16:51)

ok, ill do that. Too bad they didnt want it then... Well, thats life..

Enough of that, here's the link:
http://flayer.kicks-ass.net/ //My own host @ my Computer...



But i wonder why faker didnt tell me about that u said Himuraken
:confused:




[ Edited Thu Mar 01 2007, 02:57PM ]

sbzvln Tournament #201/03/2007 14:26

looks good

FLR01/03/2007 14:50

thx :)

faker mapper01/03/2007 15:17

Just join IRC to have a talk to me please, it's hard to inform you via forum because there is no function like PM and stuff :(

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