About the KZMod 2.0 first release
I would love to try out this alpha, how could I do that?
Raptor thank you for all your hard work:
pm me if u want FoF ill get u the directions
Anyone is welcome to try it as long as they remember it's an alpha and feedback is needed, glad to see you by the way FoF!
Originally posted by ShoCkOriginally posted by sooshkano man, it looks like we're not on the same page and are talking about different kinds of randomness. Let me give you an example in terms of surfing. Let's say there's a surf map called surf_bob and if you went down the first section at an angle of 45 degrees you would ALWAYS get 1000 speed (which is like it is right now in kzmod). Now let's introduce the nasty randomness which I'm talking about and the following would happen: Player does the first section at 45 degrees and the game is like, hmm i'm just gonna give him 500 speed this time for no reason at all even though he deserved 1000. Player does the first section at 45 degrees again and the game is like, hmmm, gonna give him 700 this time. Player does it for the third time, and the game is like okay okay, i'll give him 1000 speed as it should be this time.
I mean wtf???? Why are you arguing in favor of such a gameplay that would make people's IQ drop as they played it?
You put it in the light as if bhop was TOTALLY random in 1.6, which is not. Sure there are misses in bhop but not in the propoprion you suggested.Originally posted by sooshkaYou mentioned something like it wouldn't feel as an accomplishment anymore. Hahaha, couldn't disagree more. My mto_bhops demo that's still lingering around on cosy afaik, that playing experience was absolute trash and I didn't feel like I accomplished anything. It felt like it was a stupid lucky run which wasn't different from any of my other runs where I scrolled in the same manner but for some stupid reason, this time I didn't slow down. Shaktiblock? same story, absolute garbage that experience was. Made me want to quit the game. I would've rather not gotten a wr and have an enjoyable run as opposed to getting a random wr.
So..
you don't feel accomplished beating a wr
your playing experience is absolute trash
why even playing if not for self-accomplishment neither for joy?
sooshka <3
[blockquote]You put it in the light as if bhop was TOTALLY random in 1.6, which is not. Sure there are misses in bhop but not in the propoprion you suggested.[/blockquote]
wasn't necessarily referring to 1.6 there, but to kzmod's original frame bhop system. Sure 1.6 wasn't as bad, but still pretty bad.
[blockquote]So..
you don't feel accomplished beating a wr
your playing experience is absolute trash
why even playing if not for self-accomplishment neither for joy?[/blockquote]
?... I don't understand, I haven't really played 1.6 kz since 2011. And even then I liked it less and less... guess why...
Anyway thanks for adding the old maps to the server Raptor. Missed some of those.
I've never been a bhop pro, but I like the feeling of current build (1054). If the random factor is removed, then it really becomes the skill war. In my opinion the most important skill when bhopping is the speed control.
I'm lovin kzmod!
Originally posted by kzuq`AdantoudAnd do you feel self-accomplishment from your remembering skills?
What's ypur point?
sooshka, at least we both like pretty russian girls :3
tried it out for a couple of hours. the fps has improved greatly compared to both 1.6 and previous kzmod build.
i do have slowdowns when bhopping on 1.6... i cant really tell if thats bcuz im just bad or if they're randoms (prolly both). however bhopping on the current kzmod build does feel way better.
im really liking it so far raptor, you've done a great job.
Well fuck it, kzmod is really fun to play with or without that fix :) I don't care too much whether it's fixed or not and since the main reason I play kz is joy and it's good both ways, I'm gonna continue playing it. The improved bhop is somehow real fun, though I didn't play a lot of different maps yet.
Let's see how competitive the scene will become along with this change.
Originally posted by ShoCkI'm gonna continue crashing on it.
fixed that for you
Originally posted by sooshkaOriginally posted by ShoCkI'm gonna continue crashing on it.
fixed that for you
I found out there was a shit load of dust inside of my pc, no trouble so far after I cleaned it all out :)
ps made 02:23 on romeo+juliet today
only 8 seconds away from my time.
Originally posted by kQbmigonly 8 seconds away from my time.
02:31 isn't really impressive man, you can do a lot better :)
oh "away" kk :(
http://85.214.204.244/map.aspx?id=kz_romeo2juliet&cp=0
you can check top15's from xj's website at the top in the kzmod section.
Where can I get the download for this?
Anyone is welcome to try it, I sent you a PM.
Originally posted by sooshkahttp://85.214.204.244/map.aspx?id=kz_romeo2juliet&cp=0
you can check top15's from xj's website at the top in the kzmod section.
thanks
Raptor, when I fail a good run I want to hook up and see what time I would get but I don't have access to hook.
You need to use /stoptimer to stop the timer before the hook will work.
Agree with shock. It would be nice if you could use hook without /stoptimer. For wr runs etc...so you can see what time you would get.
The time can keep running but at the end of the run the time wouldn't be registered to top or accepted as WR, obviusly.
The game itself is awesome :).
The only problem with that is that online or at any time, you might accidentally hook out of habit and ruin your run. If you wanted to get back in a test WR run for yourself, you could always noclip. If everyone really wants being able to hook with the timer running, I could try and figure something out though.
Originally posted by omiloThe time can keep running but at the end of the run the time wouldn't be registered to top or accepted as WR, obviusly.
"obviously"?? wtf?? i wanna make wrs with hook, way less time consuming.
also, dunno who can fix it and don't really care, but just for general information, here are the bugs I found on some maps during the time I played kzmod:
1. kz_romeo2juliet, sometimes you get to keep axn throughout the whole map
2. kz_strafe_protraining, low gravity won't work
3. kz_panama won't register top15s
4. kz_sheol crashes the server ( i think)
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