Thanks for voting <factory hall>

Started by ei-zmei mapper
18/03/2015 12:13
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ei-zmei mapper18/03/2015 12:13(edited 25/03/2015 12:44)

New project.
Mapper: ei-zmei
Type: climb + bhop
Completion: 80%

Screens: first textures
http://imgur.com/a/lDr7k#0

Screens: second textures and light
http://imgur.com/a/DwlE4#0

Please comment which textures you like the most! Thanks for the help.

random Tournament #318/03/2015 12:25

looks good

WeMeRA18/03/2015 13:04

really cool!

ei-zmei mapper18/03/2015 19:38

Thank you :)
I create new factory hall. Maybe this is finish hall.

SzczupaK19/03/2015 02:53

I dont like that room is too empty try to add some stuff.

Lopol201019/03/2015 10:39(edited 19/03/2015 10:40)

rooms looks fun but ultra yellow lamps... like donkey urine

In the last picture I can see you have a barrel dropped down, just a simple idea I got is to make a little hole in the ground near that barrel and put some kind of slime going out of the barrel on the ground :)
Or water,u make it how you like if you want :D

ei-zmei mapper22/03/2015 19:14

guys comment witch textures you like the most

perd0 mapper22/03/2015 19:24

#2 looks better in my opinion

hm^ mapper VIP22/03/2015 19:29

2

WeMeRA22/03/2015 20:26

2

kQbmigrecord holder22/03/2015 20:31

2

SzczupaK22/03/2015 21:09

2 there is so much empty place use it some how

Nannou22/03/2015 21:36

1

Keo mapper22/03/2015 21:59

Definitely 2. The light brings more realism to your map, and also the textures are better.

ndR moviemaker Tournament #223/03/2015 09:51

2nd one.
The first one is too yellowish imho

iNsprate moviemaker23/03/2015 10:13

2

byob mapper23/03/2015 10:29

2 but with less white-ish lighting and more diversity. I'd use at least 1 more lighting colour, as it is a industrial facillity of sorts, lots of different kinds of lights could fit.

also, break the floor a little bit to add a realistic effect

Lopol201023/03/2015 10:34

1 and 2 texture are good. Light 100% number two

ei-zmei mapper23/03/2015 10:45

Thanks for voting

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