The possible merging discussion
[blockquote]SetConVarFloat(g_hStaminaLandCost, 0.0);
SetConVarFloat(g_hStaminaJumpCost, 0.0);
SetConVarFloat(g_hMaxSpeed, 320.0);
SetConVarFloat(g_hGravity, 800.0);
SetConVarFloat(g_hAirAccelerate, 100.0);
SetConVarFloat(g_hFriction, 5.0);
SetConVarFloat(g_hAccelerate, 6.5);
SetConVarFloat(g_hMaxVelocity, 2000.0);
SetConVarFloat(g_hWaterAccelerate, 10.0);
SetConVarFloat(g_hsv_ladder_scale_speed, 1.0);
g_hStaminaLandCost = FindConVar("sv_staminalandcost");
g_hStaminaJumpCost = FindConVar("sv_staminajumpcost");
g_hGravity = FindConVar("sv_gravity");
g_hAirAccelerate = FindConVar("sv_airaccelerate");
g_hMaxSpeed = FindConVar("sv_maxspeed");
g_hWaterAccelerate = FindConVar("sv_wateraccelerate");
g_hFriction = FindConVar("sv_friction");
g_hAccelerate = FindConVar("sv_accelerate");
g_hMaxVelocity = FindConVar("sv_maxvelocity");
g_hEnableBunnyhoping = FindConVar("sv_enablebunnyhopping");
g_hsv_ladder_scale_speed = FindConVar("sv_ladder_scale_speed");[/blockquote]
So just did a small lookup onto the timer sourcecode.
And yep its to much altering the movement.
And still there is no explaining on kz-climb & or on house of climb. why those settings needs to be applied.
Someone just picked some random numbers out and tried something if it could work better...
Like i said, csgo needs a rule set which needs to be available as plaintext to read on either of the communities.
last but not least...
kzclimb users if you guys wants to blame us or the admins, learn your fucking engine on which you are playing... instead to blame us that we are forcing you to accept changes...
we are talking about options and oppinions in here. And the best part, to have your fucking community structurized... (this fucking hate crime on their forum.... is getting on the nervs)
Lol man calm down... i mean i understand your point here and yes some of this (not everything) might be implemented but still i dont know - why so serious?
Originally posted by dEMolite[blockquote]SetConVarFloat(g_hStaminaLandCost, 0.0);
SetConVarFloat(g_hStaminaJumpCost, 0.0);
SetConVarFloat(g_hMaxSpeed, 320.0);
SetConVarFloat(g_hGravity, 800.0);
SetConVarFloat(g_hAirAccelerate, 100.0);
SetConVarFloat(g_hFriction, 5.0);
SetConVarFloat(g_hAccelerate, 6.5);
SetConVarFloat(g_hMaxVelocity, 2000.0);
SetConVarFloat(g_hWaterAccelerate, 10.0);
SetConVarFloat(g_hsv_ladder_scale_speed, 1.0);
g_hStaminaLandCost = FindConVar("sv_staminalandcost");
g_hStaminaJumpCost = FindConVar("sv_staminajumpcost");
g_hGravity = FindConVar("sv_gravity");
g_hAirAccelerate = FindConVar("sv_airaccelerate");
g_hMaxSpeed = FindConVar("sv_maxspeed");
g_hWaterAccelerate = FindConVar("sv_wateraccelerate");
g_hFriction = FindConVar("sv_friction");
g_hAccelerate = FindConVar("sv_accelerate");
g_hMaxVelocity = FindConVar("sv_maxvelocity");
g_hEnableBunnyhoping = FindConVar("sv_enablebunnyhopping");
g_hsv_ladder_scale_speed = FindConVar("sv_ladder_scale_speed");[/blockquote]
So just did a small lookup onto the timer sourcecode.
And yep its to much altering the movement.
And still there is no explaining on kz-climb & or on house of climb. why those settings needs to be applied.
Someone just picked some random numbers out and tried something if it could work better...
Like i said, csgo needs a rule set which needs to be available as plaintext to read on either of the communities.
last but not least...
kzclimb users if you guys wants to blame us or the admins, learn your fucking engine on which you are playing... instead to blame us that we are forcing you to accept changes...
we are talking about options and oppinions in here. And the best part, to have your fucking community structurized... (this fucking hate crime on their forum.... is getting on the nervs)
So what does playing on default csgo settings add ? like what is the benefit
Originally posted by p0kerLol man calm down... i mean i understand your point here and yes some of this (not everything) might be implemented but still i dont know - why so serious?
Well p0ker most users here are relaxed same as me. the only thing which is not relaxed is the csgo community.
Originally posted by ZpammSo what does playing on default csgo settings add ? like what is the benefit
Lets take WoW as an example. Raiding on the first day is where all the fun is. The Raidbosses are good tunned and some are buggy. You need to know your game as good as you can to get from start boss to endboss. weeks later blizzard is nerfing the raid to the casual players as low as you might expect. Is it fun for you where you know the game as good as you can? I guess not.
That exactly what the source and csgo community do. They altering the movement to nerf the endgame to make it easier.
KZ was ment to be played with standard settings.as you could technicly read thru the archives.
A large number of normal cs players try kz to improve their movement and learn how to easier do those useful jumps on default maps, jumps that will give them a good advantage, and there are many more places to jump in csgo than 1.6.
So if a new player comes on a kz server in csgo, i doubt he will ever come back after he sees all those alterations of the game, like no slowdown and people jumping with insane speeds.
Fair enough points. I still personally think that (unfortunately?) at this point it's better that the settings aren't significantly changed. So we should agree to disagree.
Originally posted by FuZzy1So if a new player comes on a kz server in csgo, i doubt he will ever come back after he sees all those alterations of the game, like no slowdown and people jumping with insane speeds.
I can definitely see what you mean here. Many will stay but many will also see the massive difference between KZ servers and actual competitive CS:GO and will be not be interested at all. Generally, people would point at KZ as a way to practice movement but people are probably better off practising on their listen server.
You've actually sparked my interest in the server settings of the KZTimer plugin and I'm going to see if I can get information on why exactly they are set to these values (some are more puzzling than others) and try start a discussion on KZ-Climb.
I hope we can continue to talk more about what a merge would result in rather than a flame war.
As from what i saw so far most of the people do agree that a merge should happen and that we will benefit from it. The debates now seems to me more like that they have accepted the idea of the merge and now are trying to see in which direction it should go. (which means adding rules, structure of the website etc)
Originally posted by dEMoliteOriginally posted by p0kerLol man calm down... i mean i understand your point here and yes some of this (not everything) might be implemented but still i dont know - why so serious?
Well p0ker most users here are relaxed same as me. the only thing which is not relaxed is the csgo community.Originally posted by ZpammSo what does playing on default csgo settings add ? like what is the benefit
Lets take WoW as an example. Raiding on the first day is where all the fun is. The Raidbosses are good tunned and some are buggy. You need to know your game as good as you can to get from start boss to endboss. weeks later blizzard is nerfing the raid to the casual players as low as you might expect. Is it fun for you where you know the game as good as you can? I guess not.
That exactly what the source and csgo community do. They altering the movement to nerf the endgame to make it easier.
KZ was ment to be played with standard settings.as you could technicly read thru the archives.
go play csgo and record yourself playing goldbhop csgo on default settings and come back and show me how much fun you had
https://www.youtube.com/watch?v=Tx95lDx8V6s Here you go.
Keep in mind is a run done just to have it done so the time isnt really important :P
I had a bit of fun in the "test" run with the drop part where i had to understand how to fall on them to not lose too much speed :D
Originally posted by Zpammgo play csgo and record yourself playing goldbhop csgo on default settings and come back and show me how much fun you had
Don't need that, because i still have a lot of fun moving players out in mm.
If some maps had to bechanged for that to be working then thats a design flaw of the author.
---
Recording issues on rounds can be the problem with the warmup not starting because of less players:
mp_do_warmup_offine 0
mp_do_warmup_period 1
It should be looked on to those 2 commands. Maybe it will fixed the demos for the csgo community.
Originally posted by Spider1https://www.youtube.com/watch?v=Tx95lDx8V6s Here you go.
Keep in mind is a run done just to have it done so the time isnt really important :P
I had a bit of fun in the "test" run with the drop part where i had to understand how to fall on them to not lose too much speed :D
First off, you didn't show default settings in this video, so i can't really confirm if this was default settings but the airacell does look default, not sure about the rest. but do you truly think that run you did was more fun? Or more skilled? Than the current csgo kz settings?
Having default settings on csgokz is out of the question...
Originally posted by ZpammFirst off, you didn't show default settings in this video, so i can't really confirm if this was default settings but the airacell does look default, not sure about the rest. but do you truly think that run you did was more fun? Or more skilled? Than the current csgo kz settings?
First of all i like to jump in all Games no matter how fucked up the movement is.
I realy like the rj cs go mod and that is a mod where u don´t need any skill , but Spider1 prove some points
1.U can finish a map on default settings
2.u can have fun ( the lj on goldbhop killd it 4 me but....)
3. Sorry Zpamm but yes it´z way more skilled than the current csgo kz settings
And i never get the point why wr´s with cp´s are allowed/welcome? it´z like asking a referee in a bball game "can i do this shot again?...i can do this if this dude in the left corner dont block it again".
With default Settings it´z all about geeking...i quote Zoocker here "alles eine frage des kellerns"
ps: Demolight u cant´t even finish cg_bestoff with a scout so....shhhhhhhhh!
Originally posted by [KNKraXXXel]Originally posted by ZpammFirst off, you didn't show default settings in this video, so i can't really confirm if this was default settings but the airacell does look default, not sure about the rest. but do you truly think that run you did was more fun? Or more skilled? Than the current csgo kz settings?
First of all i like to jump in all Games no matter how fucked up the movement is.
I realy like the rj cs go mod and that is a mod where u don´t need any skill , but Spider1 prove some points
1.U can finish a map on default settings
2.u can have fun ( the lj on goldbhop killd it 4 me but....)
3. Sorry Zpamm but yes it´z way more skilled than the current csgo kz settings
And i never get the point why wr´s with cp´s are allowed/welcome? it´z like asking a referee in a bball game "can i do this shot again?...i can do this if this dude in the left corner dont block it again".
With default Settings it´z all about geeking...i quote Zoocker here "alles eine frage des kellerns"
ps: Demolight u cant´t even finish cg_bestoff with a scout so....shhhhhhhhh!
1. I never said you couldnt finish it with default settings. However nowhere in the video does he prove that hes using default settings ? Am i just supposed to belive the title of the video?
2. Ya the the fact that strafing is dead on default especially for ljs is absolutely no fun.
3. The current system nobody cares about tp records. If you go on kzstats.com The pro record shows befote the tp record and if u talk to anyone good enough to get a wr then they will tell you the same, that pro means more than tp rec.
4. Tons of people "geek" maps on the current csgo kz settings. Idk what would make it not possible to find certain combos, tricks , routes etc on the current csgo kz settings.
Originally posted by ZpammOriginally posted by [KNKraXXXel]Originally posted by ZpammFirst off, you didn't show default settings in this video, so i can't really confirm if this was default settings but the airacell does look default, not sure about the rest. but do you truly think that run you did was more fun? Or more skilled? Than the current csgo kz settings?
First of all i like to jump in all Games no matter how fucked up the movement is.
I realy like the rj cs go mod and that is a mod where u don´t need any skill , but Spider1 prove some points
1.U can finish a map on default settings
2.u can have fun ( the lj on goldbhop killd it 4 me but....)
3. Sorry Zpamm but yes it´z way more skilled than the current csgo kz settings
And i never get the point why wr´s with cp´s are allowed/welcome? it´z like asking a referee in a bball game "can i do this shot again?...i can do this if this dude in the left corner dont block it again".
With default Settings it´z all about geeking...i quote Zoocker here "alles eine frage des kellerns"
ps: Demolight u cant´t even finish cg_bestoff with a scout so....shhhhhhhhh!
1. I never said you couldnt finish it with default settings. However nowhere in the video does he prove that hes using default settings ? Am i just supposed to belive the title of the video?
2. Ya the the fact that strafing is dead on default especially for ljs is absolutely no fun.
3. The current system nobody cares about tp records. If you go on kzstats.com The pro record shows befote the tp record and if u talk to anyone good enough to get a wr then they will tell you the same, that pro means more than tp rec.
4. Tons of people "geek" maps on the current csgo kz settings. Idk what would make it not possible to find certain combos, tricks , routes etc on the current csgo kz settings.
1.Yes ur r right (that´z a point t proof!)
2.agree
3....je sounds like fischauge geek´s godrom for 5632 h and there is a fucking prik that finishd that map in 13.37 mins with fuck off cp´s...
4.the future is unwritten...
Originally posted by Spider1https://www.youtube.com/watch?v=Tx95lDx8V6s Here you go.
Keep in mind is a run done just to have it done so the time isnt really important :P
I had a bit of fun in the "test" run with the drop part where i had to understand how to fall on them to not lose too much speed :D
You ever gonna re-make the video proving its on default settings ?
[blockquote]KZ-Climb and XJ could not come to an agreement.[/blockquote]
What i had already thought of. And the trouble which KZ-Climb did by opening a thread by discussion the possible merger did more harm on both side then any other talk we did in the past about 1.6 and go..
Nexttime for a young unexpierence admins... they should talk the concept to the end and then going public. Otherwise they harm boths sides...
xj doesn't need kz-climb nor hoc. we will do it our selves and it will be times betters. they both use xenforo system to manage their websites which is built on zend 1 (worse idea ever) plus it's a forum system.
As i see from spider's video, it's pretty sucky in default mode, no control whatsoever and the run is done just from the experience he has in 1.6. Of course, one could say that controling the gameplay would come with time (on default), just as it happened in 1.6 as kz evolved, but the way i see it is, let the csgo mod be fun (to jump) first, then come with a set of rules that follow that. As you can see all those who play csgo kz (and apparently alot of people play kz in csgo), do have fun in playing with the current settings the servers have, so what's wrong with that? They can be implemented as "standard" for recording and then it will go on from there.
Most things can be tweaked, so the fuss with the "default" settings is almost nonsense. csgo is not 1.6, and it's 2016, where everything can be coded and whatnot.
Originally posted by DanZayI wouldn't expect the CSGO settings to change (significantly). I can guarantee that a vast, VAST majority of current CS:GO KZers will not accept the change and are happy with the current, well established settings.
Come on, is there a single man that really likes CS:GO KZ?
Edit: CS:GO KZ is definitly fun (well at least it is for some people), but like, come on, you can't deny that randomness as such a big part in the gameplay, for me it's ruining everything
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