missed some wad files

Started by 2S!3K-Sead
24/12/2017 05:09
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2S!3K-Sead24/12/2017 05:09

stars.wad
gta_vicecity_nobugs.wad
kljs.wad
caisse.wad
When I opened kz_longjumps2,System told me that I have missed these wad files.
Could sombody please send me these wad files so I can continue my next move?
My E-Mail:[email protected]
Thank you!

KarLi mapper24/12/2017 05:27(edited 24/12/2017 05:27)

google all those .wad
and then find working links from the internet.
thats the easiest/fastest way


then add in ur cstrike folder and retry.

2S!3K-Sead24/12/2017 05:39

Originally posted by KarLi
google all those .wad
and then find working links from the internet.
thats the easiest/fastest way


then add in ur cstrike folder and retry.

Can't open google.Internet of China has blocked google...........

DarkSideBv24/12/2017 11:21

kz_longjumps2 doesn't require additional wads. Find kz_longjumps2.res and delete it. If it still doesn't work, look for the wads in one of the other search engines like Bing, Baidu, or Yahoo.

KarLi mapper24/12/2017 11:36

yeah i agree with @DarkSideBv
just delete the whole map too and let it re-download from the server as original as it is then

2S!3K-Sead24/12/2017 12:05(edited 24/12/2017 12:14)

Originally posted by DarkSideBv
kz_longjumps2 doesn't require additional wads. Find kz_longjumps2.res and delete it. If it still doesn't work, look for the wads in one of the other search engines like Bing, Baidu, or Yahoo.

I don't play CSKZ,I used Crafty to export 3d models from kz_longjumps2,But when I opened this map,those warnings popped up.If I ignore them?Then my 3d models will missing some parts of texture.I have tried Baidu already,Did not find,Yahoo either

2S!3K-Sead24/12/2017 12:08(edited 24/12/2017 12:16)

Originally posted by KarLi
yeah i agree with @DarkSideBv
just delete the whole map too and let it re-download from the server as original as it is then

re-download from server or XJ the results are the same,All results are bsp file Only.Did not see .wad files

2S!3K-Sead24/12/2017 12:17(edited 24/12/2017 12:23)

I must have these .wad files,otherwise I can make my next move...

byob mapper24/12/2017 14:39

The .wads are embedded into the .bsp file so you can't find them separately. The ones you are asked for are probably the original ones used for the models, if I understood what you are trying to do correctly.

2S!3K-Sead25/12/2017 06:59

Originally posted by byob
The .wads are embedded into the .bsp file so you can't find them separately. The ones you are asked for are probably the original ones used for the models, if I understood what you are trying to do correctly.

I just want to open kz_longjumps2 by using Crafty with no warnings.

Keo mapper25/12/2017 09:58

i've tried to help you but i can't find those files on google. It must be that they're custom made and not used on the internet.

2S!3K-Sead25/12/2017 11:49

Originally posted by Keo
i've tried to help you but i can't find those files on google. It must be that they're custom made and not used on the internet.

Thank you mate,For the attitude.

2S!3K-Sead25/12/2017 16:30

Originally posted by byob
The .wads are embedded into the .bsp file so you can't find them separately. The ones you are asked for are probably the original ones used for the models, if I understood what you are trying to do correctly.

I have already downloaded the original .bsp file from XJ,Didn't work,Still had some warnings of .wad files popped up

byob mapper26/12/2017 17:51(edited 26/12/2017 17:52)

I didn't say that you will find the wads inside the bsp. It doesn't store such information. By the names of the wads my guess is they were custom made and only exist in the model author's computer.

Can't you try and trick the program by making your own wads with same names?

2S!3K-Sead27/12/2017 05:44

Originally posted by byob
I didn't say that you will find the wads inside the bsp. It doesn't store such information. By the names of the wads my guess is they were custom made and only exist in the model author's computer.

Can't you try and trick the program by making your own wads with same names?

I can,But It makes no sense.If I do this,The textures will change to my way.For example,If those .wad files are describe a stone texture,and I put a metal texture in it.and then,everything will go wrong.Because I don't know what .wad files match what textures.

Gorbachev_x mapper27/12/2017 20:52

Originally posted by 2S!3K-Sead
Originally posted by byob
I didn't say that you will find the wads inside the bsp. It doesn't store such information. By the names of the wads my guess is they were custom made and only exist in the model author's computer.

Can't you try and trick the program by making your own wads with same names?

I can,But It makes no sense.If I do this,The textures will change to my way.For example,If those .wad files are describe a stone texture,and I put a metal texture in it.and then,everything will go wrong.Because I don't know what .wad files match what textures.


Use Wally to open wads and decide which one has good textures.

FuZzy1 mapper27/12/2017 21:37

Originally posted by 2S!3K-Sead
I don't play CSKZ,I used Crafty to export 3d models from kz_longjumps2,But when I opened this map,those warnings popped up.If I ignore them?Then my 3d models will missing some parts of texture.I have tried Baidu already,Did not find,Yahoo either


I opened the map in Crafty and I don't get any wad warnings.
3D models? what do you mean? there are no models in kz_longjumps2

2S!3K-Sead28/12/2017 02:47(edited 28/12/2017 03:10)

Originally posted by FuZzy1
Originally posted by 2S!3K-Sead
I don't play CSKZ,I used Crafty to export 3d models from kz_longjumps2,But when I opened this map,those warnings popped up.If I ignore them?Then my 3d models will missing some parts of texture.I have tried Baidu already,Did not find,Yahoo either


I opened the map in Crafty and I don't get any wad warnings.
3D models? what do you mean? there are no models in kz_longjumps2

After exported,The .bsp file will change to OBJ,And you can import the OBJ file to your whatever 3D software.And then,Your bsp file will change to 3D models in your 3D software.Could you find these .wad files in your folder of CS?

2S!3K-Sead28/12/2017 02:51

Originally posted by Gorbachev_x
Originally posted by 2S!3K-Sead
Originally posted by byob
I didn't say that you will find the wads inside the bsp. It doesn't store such information. By the names of the wads my guess is they were custom made and only exist in the model author's computer.

Can't you try and trick the program by making your own wads with same names?

I can,But It makes no sense.If I do this,The textures will change to my way.For example,If those .wad files are describe a stone texture,and I put a metal texture in it.and then,everything will go wrong.Because I don't know what .wad files match what textures.


Use Wally to open wads and decide which one has good textures.

I don't even have those .wad files.

2S!3K-Sead28/12/2017 03:01(edited 28/12/2017 03:15)

If I can find the map maker..

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