Longjump X-Factor (?)
ohh i get it now sow maxspeed isn't like an average of the speed its the topspeed in the air now i get it.. rebel could get 345 speed but only for 0.0... seconds so he had all the time like 310 320 speed ...
Originally posted by Spanioluohh i get it now sow maxspeed isn't like an average of the speed its the topspeed in the air now i get it.. rebel could get 345 speed but only for 0.0... seconds so he had all the time like 310 320 speed ...
YES SPANIOLU YES YES ! :D
Fun fact: max. maxspeed for a perfectly executed longjump is approx. 345. The perfectly executed longjump will require 9 strafes, any more and distance will start to decrease and any less and well, you just aren't pushing the hl engine to its max. :) Perfect pre disregarding that cl_yawspeed change will show as just a damn hair shy of 277, eg. 276.98. As usual, the first strafe should be the only unique strafe, being a harsher turn held over a longer period of time. Every other strafe should require you to simply wiggle your ass until your fingers give out after that final strafe. But if you can, just press that one more key with your pinkie, :) or else you will land standing.
where have u been able to get them stats and facts from tenub? what limits the topspeed for a jump to 345 and the prestrafe to ~277? i can get 277 regularly with w and w/o yawspeed and ive had 277.797979 before. i am by no means a gd lj'er infact terrible but just because i can only get 247 with w means a gd lj'er shud get 250+ easily.
I pulled my stats and facts from my ass, which consequentially spent, in addition to the days on the shitter, some odd hours devising a longjump and cj script. And yes, it is perfect, able to do 260 block if you get lucky, 259 can be made with effort, and 258 can be easily made.
tenub its not perfect, i did 262 onblock and it's more possible :)
actualy human can do more .. the scripts looks stuped cuz the movement is too sharp .. if you can make it a little slower i can bet it will do 265-8
Demo Z0ck3r? You use a modified version of my script. I've changed yawspeeds many times and tweaked countless times and not been able to get past 260. And scripts > humans. If zocker is correct, then we have a good 7 units on your puny human asses. :P
Still people doubt that I have jumped 315 and have 75 unofficial zhady demos.
People are stupid ye hear me? :P
i didnt wanted to make it public, but ok
http://home.arcor.de/z0ck3r007/262lj.rar
map: fof_countjumps
You didn't have to. Could have just messaged me...
no need to hide that..
btw, amazing z0ck3r :)
gratz
Pft, program vs. cs aliasing. I was all excited before I found out.
rofl zocker... 8 strafes 100% sync :o !!!
what is with cj possible then? 275 :/ ?
probably.. z0cker already posted a demo of jumping 272 units with 297 pre and 11 strafes lol..
zock doesnt record wr demos anymore
he just scripts
:D
jk
Originally posted by zyllEEprobably.. z0cker already posted a demo of jumping 272 units with 297 pre and 11 strafes lol..
didn't saw :/
I get 277 units via aliasing. If zocker can implement my pre to his 263 program's strafes, then 280 is not unlikely to hit. :)
One thing I don't get is why octheco (? - spelled it right, care :D) and veer don't wanna share the x-factor with it since they are the only to I have heard knows about it. This would only be a boost for all people that focus on longjumping, instead of you guys wanna be the best and only you guys.
Kind of childish imo.
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