what is the 18 units land bug?

Started by scorefax
08/01/2009 14:28
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scorefax09/01/2009 06:31

it looks like jumpbug but i think he did it just with duck

and not like the normal jumpbug with jump and release duck

Grrr09/01/2009 07:51

Originally posted by Vyrus
Didn't "Kirushka" make a thread of this just a while ago? I downloaded 2 demos from that thread, where he did those bugs.

Link to demos.


wtf he made doubleduck at 1 frame? on a flat ground and he didn't loosed hp ?!

KEk309/01/2009 07:58

It work just like a normal jb(same effects), but you dont have to jump. So it isn't new, more like old as hell and it's not harder to make than normal jb.
btw... First i thought this was the one and only Jump bug, but then somebody showd me what is the real jumpbug.

Grrr09/01/2009 08:03

I thought that this technique (doubleduckbug) works only on slides O.o

Ryderc09/01/2009 08:22

On nuke, He doesn't make the Doubleduck bug on a slide :/

qewi09/01/2009 10:09

lol so it was that old bug ;p i thought it was some other uberbug that i hadn't heard about :E

DiDo-Grecord holder09/01/2009 14:09

I lulz @ this :E

scorefax09/01/2009 14:25

i HOPED that its a new uberbug i didnt know about ^^

SUBWAYZ09/01/2009 14:37

And it causes no slowdown becoz engine thinks you r not on the ground. yeye

KEk309/01/2009 15:32

Originally posted by SuBwAyZ
And it causes no slowdown becoz engine thinks you r not on the ground. yeye

True, and this leads us more close to eDarkjump2...but who cares -.-

Skizo_record holder09/01/2009 16:53

it's a jb fuck...

scorefax09/01/2009 19:39

so the 18 units landbug is just when you fall down you scroll down ( or up wherever you have bind +DUCK ) near the ground and you dont lose hp?
but he used the 18 units landbug in another context

But I can say one thing for sure - even if someone will make 295 units jump from already known techniques ( which is possible if including 18 units-bug landing)

so he says that you can jump longer with it
but can you jump longer with this "jumpbug" shown on the demo?
i think its another bug

SUBWAYZ09/01/2009 23:15(edited 09/01/2009 23:21)

Ichwill, if you've time try to use this as a way of jumpin in script. Just to be curious. Also I think this bug happens when you do groundstrafe with script ( the way when you look like bouncing ). So it's kind of clear it will work if you can fix it.

I also think that now this thread will be flooded by those people who know THEMA'FUCKINGPROFESSIONAL|||THING|| and they come to say i'm still wrong etc, so leave those comments and be quiet or tell something interesting ok?

This is not to be irritating or anyway annoying, I just told before hand that i'm not interested. Anyways, use your head people.

raver mapper10/01/2009 00:57(edited 10/01/2009 00:57)

whatsup with all the new/old techniques these days. Sure you can be geeky but why do you need it if you cant even beat 1 demo of the 500+ records? Or is it just a lame way to beat demos with actual skills?

Om110/01/2009 15:02

Originally posted by raver
whatsup with all the new/old techniques these days. Sure you can be geeky but why do you need it if you cant even beat 1 demo of the 500+ records? Or is it just a lame way to beat demos with actual skills?

why does Scrooge McDuck need all thos money for if he aint gonna use it?

KEk310/01/2009 23:56

What do you think? Swim there ofc o.o

mdq13/01/2009 12:55

ichwill can you script something to make this bug??

I dont ask for the demo...

KoSoVaR^13/01/2009 13:10(edited 15/01/2009 10:16)

but what is DD-bug and slidebug, how to make them ??????????

we use this when we cj, scroll bind to duck, if u watch close to someone who does it look in slomo then you'll see, i just tested it ;D, but this jump is fri hight instead like jb, its the same thing but in 2 different versions.

KoSoVaR^15/01/2009 10:15

here you go, i think... :P
http://www.sendspace.com/file/ms9of7'>http://www.sendspace.com/file/ms9of7

scorefax15/01/2009 16:02

nice
and this jumpbug you have done just with +DUCK?

ok then i think the 18 units land bug is that

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