Strafers Heaven version 2
Well now im soon gonna release the map many have waited for
Strafersheaven version 2. It is soon finnished but testing
and further texturing is still being implemented on the map...
And now it has even a working timer... hurray =D
Name: StrafersHeaven
Jump styles: Normal strafe, Bhop strafe, LJ strafe & Duckstrafe
Theme: Heaven, Cloudes & Greekish Buildings
Difficulty: Easy to Hard
Progress: 50%
Special feature:
U have to complete each room to be able to go to the next just
like in the first version of StrafersHeaven but with some changes. Instead of going from the different difficultys you go trough the different strafe styles...
Pictures:
http://img122.imageshack.us/img122/9083/shv21md1.jpg
http://img122.imageshack.us/img122/2768/shv22ia4.jpg
http://img46.imageshack.us/img46/7240/shv2cx7.jpg *NEW*
PS. Screens are not final
[ Edited ]
Sounds realy nice aegget. :)
edit: it looks good to. :up:
[ Edited Fri Sep 22 2006, 01:10PM ]
nice textures : )
looks very nice
and nice idea!
lol it's awesome , the textures own !
lol it's awesome , the textures own !
word to h1m1 :D
gj aegget
GJ aegget... <3
nice!
keep up teh good work there :D
[ Edited Fri Sep 22 2006, 01:50PM ]
It's a bit like my idea "olympics" u thief :/
But Gj man <3 aegget
[ Edited Fri Sep 22 2006, 03:03PM ]
i fucking love this textures :D
nice aegget ! : ) the first map was a nice idea, just 2 bad the timer was buggy, but good that u make a new version of the old map. And it looks really nice 2 ; )
thx every1
and s0liD I dont remember that map =D
and btw doesnt all old grekish buildings look like that =)
[ Edited Fri Sep 22 2006, 03:28PM ]
ye :E but thats not tha point // its the play style :]
lol s0liD, ae_strafers_heaven was released a year ago with the exactly same idea (4 stages - 4 buttons which open the gate to the endbutton).
So its more like you "stole" his idea not the other way round :E
@aegget: to answer ur IRC question: yes, I want :)
faker .. i dont mean the button finish .. i mean the bhops .. strafes .. and lj .. special rooms .. ffs
And i didnt stole nothing ^^ btw .. already trashed olympic shit
[ Edited Fri Sep 22 2006, 04:06PM ]
it really looks like HEAVEN! omg how did u do that :)
lookin foreward to new strafe jumps too!!
me l'O'ves aeggets maps :D gjgj
so u ask me. k i'll do it for u. First off all u have many nice idea(your further maps like the kzse maps!).
Now lets go:
U used textures that i have never seen before and thats great. the textures fits to the settings right and makes me dream to the real heaven. The Rom Heaven setting is something special i hope u are making more with them. On The first picture u show us a Temple. on the first look i was a littel bored but after the second and the third look i saw many architecture thinks(cutting normal blocks to a littel ramp that fits really good with the wall and makes a bitter switch to the roof.) I have nothing special to critise there. The Second Picture is from the architecture nice but i think u can improve the stones where u must strafe around (a bit higher) and maybe on the walls some fireplaces ("fakel" dont know the english word) and mh don't know more what u can improve in the inside. The Startpoint and Endpoint is nice but a bit empty. Maybe some clouds a round with ruins or broken column makes the Start and Endpoint more insterested. But its your choice what are u doing.
And the idea was nice to cause u was the first ones who has the idea first.
cheerz dEMolite
the idea ownz and it looks very nice <3 aegget
so u ask me. k i'll do it for u. First off all u have many nice idea(your further maps like the kzse maps!).
Now lets go:
U used textures that i have never seen before and thats great. the textures fits to the settings right and makes me dream to the real heaven. The Rom Heaven setting is something special i hope u are making more with them. On The first picture u show us a Temple. on the first look i was a littel bored but after the second and the third look i saw many architecture thinks(cutting normal blocks to a littel ramp that fits really good with the wall and makes a bitter switch to the roof.) I have nothing special to critise there. The Second Picture is from the architecture nice but i think u can improve the stones where u must strafe around (a bit higher) and maybe on the walls some fireplaces ("fakel" dont know the english word) and mh don't know more what u can improve in the inside. The Startpoint and Endpoint is nice but a bit empty. Maybe some clouds a round with ruins or broken column makes the Start and Endpoint more insterested. But its your choice what are u doing.
And the idea was nice to cause u was the first ones who has the idea first.
cheerz dEMolite
w0rd dem01337..
GJ aegget! lo<3 ur maps ;) :up: :up: :up: :up:
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