Afterjump?
Originally posted by kREWANI'd say more, rather 260 or very close to it :) With an perfection of course.
Weeeell, basicly if the first jump is longer the distance of the second jump increses. So theddys demo has kind of little airtime in first jump, so it can be improved basicly.? I bet 260+ is poss!
Originally posted by SUBWAYZWeeeell, basicly if the first jump is longer the distance of the second jump increses. So theddys demo has kind of little airtime in first jump, so it can be improved basicly.? I bet 260+ is poss!
Can u explain to me, why if the first jump is longer u will get more distance on the second? :)
I've discovered this technique by myself about 6 months ago and tried it a lot, cause actually it's considered as a bhop on some HNS servers, and I found this technique pretty interesting and nice looking.
So, in 100aa ofc, I can say you that with one duck, you can reach 250 - 255 and with a spin double duck (looks fucking nice ^^) I made 255+ !
However, a spin double duck "after jump" seems impossible in 10aa. :B
Originally posted by nobody^Originally posted by SUBWAYZWeeeell, basicly if the first jump is longer the distance of the second jump increses. So theddys demo has kind of little airtime in first jump, so it can be improved basicly.? I bet 260+ is poss!
Can u explain to me, why if the first jump is longer u will get more distance on the second? :)
The reason is amount of frames changing between jumps so the height lose won't effect as much. Someone could clear me up if i'm wrong or correct!
Originally posted by SUBWAYZOriginally posted by nobody^Originally posted by SUBWAYZWeeeell, basicly if the first jump is longer the distance of the second jump increses. So theddys demo has kind of little airtime in first jump, so it can be improved basicly.? I bet 260+ is poss!
Can u explain to me, why if the first jump is longer u will get more distance on the second? :)
The reason is amount of frames changing between jumps so the height lose won't effect as much. Someone could clear me up if i'm wrong or correct!
Pure bullshit, the distance of the first jump doesn't affect the second jump. It doesn't matter how far you jump, the airtime doesn't change.
You might be right, dno. Why so offensive tone qewi?
Originally posted by qewiOriginally posted by SUBWAYZOriginally posted by nobody^Originally posted by SUBWAYZWeeeell, basicly if the first jump is longer the distance of the second jump increses. So theddys demo has kind of little airtime in first jump, so it can be improved basicly.? I bet 260+ is poss!
Can u explain to me, why if the first jump is longer u will get more distance on the second? :)
The reason is amount of frames changing between jumps so the height lose won't effect as much. Someone could clear me up if i'm wrong or correct!
Pure bullshit, the distance of the first jump doesn't affect the second jump. It doesn't matter how far you jump, the airtime doesn't change.
SUBWAYZ's first post is wrong, but in the 2nd hes right - the variable height of the 2nd jump depents of the amount of frames between the 2 jump commands, which I guess is called fuser2.
That was the fact that I was trying to clear out, thx for reply!
i was doing smth similar on 100aahns and ive found(actually i didnt, just saw few ppl doing it) that if u bhop and do 2ducks with standup afterjump will get full jump height and in that way i was able to bhop in rooftops @redroof from first roof to second doing 2ducks at end and continue my bhop on second roof, but dno how it affects simple ducks
Sorry, but old for me. Never really thought of it as a "new technic" since you basicly just jump into a CJ...
Originally posted by twistedVoidSorry, but old for me. Never really thought of it as a "new technic" since you basicly just jump into a CJ...
not exactly.. :P
265 block afterjump made by me with 271 stats
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after 3 ducks u get normal jump heigh so qewi pls stop think ur smart
Originally posted by Jay J Ise265 block afterjump made by me with 271 stats
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the demo seem to be slowmo'd or something.
then ur totaly wrong
Originally posted by Juice ._.Originally posted by twistedVoidSorry, but old for me. Never really thought of it as a "new technic" since you basicly just jump into a CJ...
not exactly.. :P
Then please, explain it to me.
Originally posted by twistedVoidOriginally posted by Juice ._.Originally posted by twistedVoidSorry, but old for me. Never really thought of it as a "new technic" since you basicly just jump into a CJ...
not exactly.. :P
Then please, explain it to me.
Jump before your "CJ" makes your "CJ" lower in height. Anyway it's not a new technique.
I dont know why, but when I try to crouch after the first jump I lose my speed, is that because of my timing?
Originally posted by nobody^I dont know why, but when I try to crouch after the first jump I lose my speed, is that because of my timing?
Yes it is. You need to practice to get it, or you need just luck :p its kinda random
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