(kz)_roughwinter
didn`t like it ... too much fog imo
Macedonians don't usually like anything that comes from BG. :D
Well, fog looked kinda cool to me. Makes the atmosphere a little bit more cosy to jump.
Though what your map misses is enviroment. All I see from the screens is just snowy rocks. You might want to fill it up with something, otherwise it will be boring to play.
Look nice to me , work a bit more on details add some snow trees mb add snow??
It looks like a great start.
Yeah, fog looked cool to me too. The map itself I noticed there's alot of unused space.
New kz maps aren't only about jumps thesedays, details are a huge importance.
Hey guys, I decided to return my old idea combined with those new textures (because I started with another ones) and I think it's nice. Do you like this better?
http://img199.imageshack.us/img199/1649/kzbluewinter0007.png
Ofc, there'll be more details added.
This is EPIC the water down its not a good idiea!!
Originally posted by DragonClawMacedonians don't usually like anything that comes from BG. :D
nah dude .. i like the last pic .. i didn`t like the first few pics cos it has too much fog .. maybe tone down the fog a little
I want fog, the pictures are looking amazing.
Keep it alive please.
GJ!
this looks like kz_klzv_wanderer , nice ideea man keep up the good work.
Exactly. Wanderer is a unique map and I haven't seen another one built in that way. My idea was to use that technique and then later try to improve it.
EDIT: Well, this is how it's going to look like, I think:
[IMG]http://img535.imageshack.us/img535/9830/kzbluewinter0008.th.png[/IMG]
It looks great! This is the first cave? Also it would be nice to have an outdoor enviroment aswell.. i love those
Yep. 2 indoor places and then one outdoor. I'll try to make the final (outdoor) place a good experience! Btw here's a pic of the last update:
[IMG]http://img543.imageshack.us/img543/1910/kzbluewinter0010.th.png[/IMG]
Hey! Some new pics coming up:
Bhop tunnel:
[IMG]http://img846.imageshack.us/img846/294/kzbluewinter0014.th.png[/IMG]
Final outdoor space:
[IMG]http://img821.imageshack.us/img821/4104/kzbluewinter0015.th.png[/IMG]
[IMG]http://img268.imageshack.us/img268/6927/kzbluewinter0016.th.png[/IMG]
More pics of it after I finish the jumps.
And some r_speeds (spots with most wpoly and epoly I could find rendered)
1st indoor space:
100fps 1 ms 755 wpoly 320 epoly
2nd space - bhop tunnel:
100fps 1 ms 464 wpoly 0 epoly
3rd outdoor space (in which the jumps aren't yet made):
100fps 1 ms 691 wpoly 968 epoly
To make sure it runs smoothly on old PCs, I tested it on my old 1.6GHz, Nvidia FX5500 and at 1024x768 it kept over 70fps. :)
And BTW, the name would not be 'roughwinter' anymore, because it was appropriate for the fog, it would now be 'bluewinter' which comes from the name of the skybox. :D
Wow, you managed to create good atmosphere there, which is already on halfway to success. Now try to put some real jumps and watch the textures to be not bugged. Good luck!
looks really promising :) Great work, cant wait to play it
the map looks really great but.
-too simple bhop blocks in "Bhop tunnel", also some texture bugs on the walls (?)
the start room is amazing but the bush placed at the start button looks horrible (at least from pic)
looking forward , dont ruin it :D gl
What would you suggest about the bhop blocks (shape, height?). I'm not terribly keen on making jumps so I may speak to my mate TeRMiNaTe.
EDIT: In fact, I came up with something about the bhop tunnel. I'll show you later.
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