kz_dp_medieval??
looks fascinating, its good to see a well mapped "theme" for such a limited engine GREAT WORK
if you wouldn't mind another beta tester, contact me :P ([email protected])
omg, one of the gratest maps i've seen. btw i love, really love all the things that are relacionated whit the medieval theme. keep it up dude, i wanna play it.
can't wait to play it :)
thats the point what i have mean with creativity mappers!
So must look a new kzmap.
Keep up the good work and thumps up to you.
Nice English dEMolite :D
As for the map...
Looks like sex :x
[ Edited Thu Mar 29 2007, 05:03PM ]
dont' forget to add hard stuff :) I dont like kz_beginners :P
the map isnt as easy as u think. maybe we will release a hard and an easy version. this one is middleskilled i think
[ Edited Thu Mar 29 2007, 05:34PM ]
looks awesome :)
and btw: I got ur IRC message yesterday but my internet was done for some hours.
I'd love to do what you offered yesterday tonight :)
YoYoYo, nice map dudes! Looking awesome :)
Nice theme peeps! ;)
can't wait to play it.
gj on the map fragGyver and fragmccracken :) it looks beautiful!
i have some good ideas for this map, but i guess it cant be any bigger. :/ if it can, i would be glad to make it :x
looks realllll nice:D
[ Edited Fri Mar 30 2007, 08:33AM ]
@ rad0n. we are hard to the maximum with the worldbrushes. one brush more and the fps are going to the underground...but....what are ur ideas for our map? maybe we can change little things
hmm, thought of some fading textures that makes it looks like there is grass on the wall at the bottom if u know what i mean :P and then a mountain terrain behind the walls, just for detailing, so it looks like u actually are somewhere u know :P
Would be great :) contact me at irc and so i can send you the .rmf
[ Edited Fri Mar 30 2007, 10:21PM ]
it's funny this map looks really cool and is obviously very exciting. nothing compares though to the awe you feel when climbing a map like kz_wsp_1337block. how did those old mappers manage it? kz_man_everest is another one where you actually feel awe. were these guys using the same mapping tools as the rest of us. coz i have no idea how they were compiled.
Yea, they used VHE, just look at kz_world, its bigger than those maps i guess combined, yet it still compiled.
Update: After a being a bit lazy the last few days, we have now nearly finished the Bonus-Stages. FragMcCracken did some really nice work on that ones :D Hopefully we send it in at the end of the week. thx 4 the attention ;P
btw, what is "awe", the only awe i know makes BAM! and is zoomable :)
Edit: Got i now..Thx Murvel :) Wikipedia ftw
[ Edited Mon Apr 02 2007, 06:54PM ]
btw, what is "awe", the only awe i know makes BAM! and is zoomable :)
http://en.wiktionary.org/wiki/awe
problem !! we have nearly finished our project but now we have one problem. after the last room was included , cs cant start the map. compiling was ok, i found no errors. maybe we have too much entitys
[IMG]http://img129.imageshack.us/img129/5520/unbenanntrp2.th.jpg[/IMG]
but what is the main problem, what kind of entity ? pls help
[ Edited Tue Apr 03 2007, 04:03PM ]
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