Mapcheck team discuss

Started by dEMolite mapper
05/09/2007 04:16
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dEMolite mapper05/09/2007 04:16

Hi guys i want you to inform you about the new check team.
Why? Because it has many unfair parts in it. And maybe some personal problems?
I don't know, but i know about other stuffs.
I heared about rumors of sonic and why it wasn't accepted as KZ which were told in public! But later more.

Okay let us start now:
So i was looking and studing in past the checkteam. The last check team on XJ(07/08/07)
was a good choice first, but other point was that there was only one mapper in the team.
So that wasn't really good for feedback.
Then 1 Weeks later since angie got kicked she started with Kreedz the site kreedz.com with map check again.

So my interested got bigger and bigger to get some informations how this should work now?!
Because kreedz.com was now 2years out of date and it wasn't anymore the first run for jumpers.

And now the problems starts.
risk_compound got released. I think everyone know this story. But why isn't the map fixed?
kz_dp_medieval got released on the same day too but it has got bugs. First missing of a soundfile a cup which was started was held of it!
After 1hour one of the fragger guys wrote in the chatbox 30mins should be a fix from them up. 30mins later there wasn't one. So faker repacked it and uploaded it new.
But that wasn't the last one. The map got crashed during a new round or even from a restartround and thats all from one func_breakable?! So where was the checkteam to check the map?
Or didn't they checked both maps? We won't know so far.

Now DaMps new map cg_nightcastle got released. They told me it wasn't accepted as KZ but as custom?!
So it got released as custom. But after half of the day it was changed. Without any fix from DaMp.
It seems so that they checked the wrong version everytime ^^
But what that on kreedz.com comments?
One mapper was angry! Pf0llz0r from KZ-SCANDINAVIA complained about that he sent his acientblock map earlier then Shizuka & SadPuppy in with their kz_a2_bhop_corruo_ez / kz_a2_bhop_corruo_h.

What has happen? Are there privat problems in? or are these even unfair check parts? In my eyes it seems so that the mappers in the team gets a faster check then anyone else!
And that is typcial unfair!!!

So and now to sonic.
I saw some rumors from checkers which aren't true! I don't tell here the rumors and i won't tell them to anyone else because of attacks or anything else!
Sonic was uploaded in the upload form on the July 29 2007. So i thought it is a long time to test because my released for the sonic versions should be August 29 2007.
Also 1month checktime. One week before August 29. I saw the feedback. After i made some jokes about their feedback one flame attack from fragguys has been started on me.
And they told me when i don't fix the bugs(1.where you can see the speedway part in the last stagen. 2.the overlapping bug on the bhopstages. WHY they care now about it?) sonic won't be accepted.
So i thought okay no KZ. Then it might be released as custom? (I thought). August 28 earlier in the morning i asked Moxx & omilo on the status. They told me:
cg_coldbhop_v3 accepted but the overlapping bug should be fixed.
kz_kzsca_sonic_e accepted.
kz_kzsca-sonic_h isn't accepted because of bugs.

I thought wtf and was laughing :D. Why was laughing? Because of bugs! kz_kzsca_sonic_e has the same bugs as on kz_kzsca_sonic_h but it has been accepted!
Aeh? okay i told moxx that when the kz_kzsca_sonic_h version wont get kz both versions should be released as custom.

So only a few hours left to the August 29. Now oO3ddYOo wanted to know what is know happen with the maps because of the special birthday release.
He only get the same answer:
cg_coldbhop_v3 accepted but the overlapping bug should be fixed.
kz_kzsca_sonic_e accepted.
kz_kzsca-sonic_h isn't accepted because of bugs.

So guys now you know it why only KZ-SCANDINAVIA & Climbers-Germany released them and have them in the recordlist.
.......

After i saw today the rules of the mapsubmission i got angry because of the following reasons:
One of the rules said:

* Be considerate of users with older computers. We have a team designed to test the average FPS of your map. If FPS in places are too problematic it is likely your map will not be accepted. We're happy to help you alleviate FPS issues if you do not know how to do so yourself but keep in mind FPS is something that needs to be considered when you build your map.



Aehm yes why are for some players risk_compound not playable? They got only fps around 30-60fps. And they have the max system req. for Half-Life!
What about kz_dp_medieval? On the max ystem req. for Half-Life. kz_dp_medieval isn't playable too.

Another rule said:

* Make sure you include all of the necessary files for your map. This means the BSP, any GFX Env. files if you're using a custom sky, models, sounds, and sprites must be included in your .rar file.


Wups? There was something with one of the new maps. Ah yeah kz_dp_medieval one soundfile was missing.


Aehm okay it seem so that the team aren't following the rules. So why are the rules there? Only for decoration?
I dont know but we will get a solution maybe later! :D

But i heared from some of the checkers that angie is afk!?
( Has the quit now? Was she only there remove the mapcheck from XJ? Or will she come back with a uber nice kreedz vs xj war?
Maybe we will see it in the upcoming movie: Kreedz Jumping my life is not over! )


And know i want to know from you guys what do you think now from new the checkteam?

Volsfootball05/09/2007 04:30

I have to agree with demo...im sorry, but the map submission takes forever. I know you have like maybe 10 maps a month. but COME ON!!!

I think i sent senkz_toonblock, senskz_abstract in what a month ago... I haven't heard anything back. All the senskz members are always fucking asking me about it. I sent it in before bhop_corruo and fucking cg_hitnrun, and all those other maps...wtf

clair mapper05/09/2007 05:32

i think there needs to be a medium between the two map checking processes, i mean the old and the new. are the overlaps a large problem in the map?

dEMolite mapper05/09/2007 05:35

not really because the old bhop maps has the same problem ;)

it looks only a bit bad but jumpers aren't looking on that so it is not a problem in my eyes ;)

radon mapper Tournament #305/09/2007 09:44

the map check team is VERY slow atm because angie got inactive, i havent voted on any maps for 2-3 months becourse i had alot of things going on... and shizuka isnt in the map team anymore... so there isnt many left. someone should kick in and fix it so we can get the maps out quicker! i personly hate it too. there is like 100 custom maps in the map checks.. we have to get it into our heads that angie wont be coming back.. so when i get internet.. i should maybe start voting and releasing! and dom the best fucking thing i can

i agree with everything u said dEMolite. i hope it will be better by time... like before

[ Edited 09/05/07 - 09:46:39 ]

Pf0llz0r mapper05/09/2007 10:25

Couldnt have said it better myself dEMolite, thats why I stopped to make kz-maps, only custom until the map-check is okey again

ndR moviemaker Tournament #205/09/2007 11:11

You know, I think it's a little bit hard to realize all you said because we're not in the mapping check team :/

Except known people (projumpers, known mappers etc), the community sees nothing.

We can't really know if there is inactivity for example!
It's still good from you to explain what's going on, but I think you especially should try to fix that with other concerned persons ;)

Good luck, don't let Kreedz.com die!
[ Edited 09/05/07 - 11:11:12 ]

.doer!05/09/2007 11:12

i dont want to quote your whole post demo but its totaly right and i agree to 100% with you

reinis605/09/2007 12:46

Lot of problems... (no comments :down: )

maniac05/09/2007 13:07

Nice investigation dEMo, I have nothing more to say excepting that I can 100% agree with you!

colix mapper05/09/2007 13:18

As almost everyone i agree with u too dEMolite ^^

puppetz mapper05/09/2007 13:53

Nice discussion, everyone agrees. :/

s0liD mapper05/09/2007 14:21

yes demolite youre 100% right.. change the mapping team

Murvelman05/09/2007 16:55

I agree 99,99% with you! (the last 0,01% didn't want too be featured in this text, because of contract problems)

LOLLY mapper05/09/2007 18:08

WORD!

A new mapteam or get active!

FragMcCracken mapper05/09/2007 18:18

hmm
i dont think u can judge about the mappingteam. a few points u mentioned are true...the inaktivity of some members...and this is really shit. but U were on of the loudest flamer and hater when we released medieval with a bug. U asked why the fucking mappingteam releaesed a bugged map like this. it was our fault, no problem, everbody makes mistakes.
but why do u want us to release UR maps with bugs. we told u the bugs but u fucked on our answere and didnt change anything.
faker said the right words imo
"The map is great but we shouldn't release with major bugs like this one... If u can see things through the walls, like the whole corridor, it's ultra bad imo..."

and why isnt medieval playable? i allways have 90-100 at EVERY part and i have an oldschool computer.
ok why did we release maps earlier ?
cuz of the updated version because we told the mappers our opinion and they did the changes we want. U didnt do anything like that. WHY?
its ubereasy to fix the bugs cuz U says that U r the UBERMAPPER and every mapper in the team is a ubernoob.

but i agree with u that the team is shit cuz of inaktivity. personally i would kick 10 of 18...
[ Edited 09/05/07 - 18:38:30 ]

colix mapper05/09/2007 21:04

put me in the team !


:D:AS:D:A

SimpleXx mapper05/09/2007 21:11

Agree with demo!
Imo the map checking team lost a lot when angie disappeared. :(

s0liD mapper05/09/2007 21:17

they lost everything.......

dEMolite mapper05/09/2007 21:47


and why isnt medieval playable? i allways have 90-100 at EVERY part and i have an oldschool computer.

fragmccracken


playable mean for me for standard system req. for Half-life.

I have a new playpc here and and old office pc in the next room which has the old: Pentium and an old Voodoo graphiccard. cstrike & half-life is running perfect with 70-100fps without vsync. But when you are playing a map with wpolys over 1200wpolys you can't play this map because of the less fps from 30-50.

/edit the theme why i didn't want to change anything on sonic:
Sonic was over 1year in productions because i lost the interested in mapping and it was only the way how the kreedzscene was changed. Why i didn't changed sos beginner mistakes with the bhopstones? totaly easy then should all old bhop changed too?! Hell no thats why i wouldn't changed such crappy beginner mistakes. Because most jumpers didn't look after this.
[ Edited 09/05/07 - 21:51:05 ]

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