WR Demo discussion - two demos with the same
Me and s1gh talked about this some months ago, and some people has been asking about it after todays demo release.
What if someone ties a world record with the same ingame time?
- Nothing happens (as today).
[list]The "first" wr stays forever..
- The demo with faster record time get accepted.
[list]Check with demolyser or fps death.
What's an reasonable limit?
- 0.1
- 0.01
- 0.001
How should this be shown at the webpage and demo release?
Is it ok for demos to be listed as they are today (XX:XX) - which i think since the kz timer only shows XX:XX.
But in the demo release we could make a note with pictures comparing the demos in demolyser/fps death - showing that one demo infact is quicker than the other, despite the same ingame time.
In my opinion the demo with the faster record time should get accepted (check with demolyser or fps death) don't know about the limit really, but i think 0.1 or 0.001
The demo with the fastest REAL TIME should get WR imo! It would suck when someone finishes a map faster then WR, but the timer screws him!
thopa i read ur comment @ comments and i thought about it too before (about the huge amount of work that that'll produce) thats why im suggesting to make this rule for demos that are ONLY equal to or less than 10 seconds, because its pretty pointless to keep unbeatable records imo... especially the 0:00 ones... and even the 5 second demos like boxes are unbeatable (99.9999999% sure). tell me what u think.. nice threads btw :D
Originally posted by akkordIn my opinion the demo with the faster record time should get accepted (check with demolyser or fps death) don't know about the limit really, but i think 0.1 or 0.001
with 0.1 would be cool
bad idea imo
kreedz timer is a built in thing and you wanna ignore that. ye its not perfect, but cmon I dont wanna see a map improved each release by 0.1 second or even less. thats sensless and very stupid imo. whats next? you wount count lj blocks but real distance?
if me start the demo and me decide to bhop for a sec, then start timer and gogo it is still win
if me start the demo and me decide to bhop for a sec, then start timer and gogo it is still win.
Originally posted by spr1nbad idea imo
kreedz timer is a built in thing and you wanna ignore that. ye its not perfect, but cmon I dont wanna see a map improved each release by 0.1 second or even less. thats sensless and very stupid imo. whats next? you wount count lj blocks but real distance?
+1
i agree withs spr1n .
Leave it as it is .
To beat the wr you have to be 1 sec faster ..... that's it .
Would be really annoying to loose a demo just for 0.1 sec .
Fastest time in-game as WR!
well thopa.. me and you talked about this for ages lol and yes it should be the fastest demoslayer time and to beat it you must beat it by .1 because anything under .1 is pretty stupid, but overall i think it should be done.
Thopa I agree with you that all demos should be measured in .1 seconds, even though some demos are relativly easily improved if counted so.
eventually it would be really hard to improve such demos and they will be true world records.
however, if it doesn't go you could always make a rule that only demos shorter than 10 seconds can be improved by .1 seconds (or 0.01), which sound quite reasonable to me.
Since few here who have replied barely or not even have a world record I'll make my comment.
To be honest, I think we should use fps death or somehow fix the timerbug which at the moment seems inevitable. I think if the record is under 10seconds you might be able to do ".1s faster" and maybe under 30seconds ".5 seconds faster" but thats it really. If it's longer then 30 seconds it isn't that hard to figure out what you need to do to beat it. That will just make your work more tedious thopa and others. To those who have recorded a world record, a second is not very that long. In my opinion, I think that we should go by what it says in demolyser. For example, On risk_compound. I got a whole second faster then the demo that's uploaded right now... but the time on the timer stayed the same. What will happen? I'm pretty sure my time in demolyser says 11s but the timer says 10. On my other demo it says 10s. I think we should just go by the most accurate time(in seconds). Anything in hundredths of a second or tenths of a second won't really be fun. It's easy enough as it is beating a demo by a second if the map is over 30 seconds long. A second just allows the jumper to analyze the map better and evaluate where he'll need to improve his run. Anything less then a second will produce too many records since many can tie the wr.
in game is in game
we use fps-death to detect cheats not for that
for example. fof and hel hel should win, so wat if the real time is slower, we play in the game, then we should go with w/e the game tells us, not like they used different timer. if we play the game, then follow wat the game tells us.
and it would be so retarded to see
xxx
kz_xxx done in 00:00.1 (00:00.2 xxx)
yeah but have you ever been gayed by playing the game when you should of won the game and got the wr? prob not!
Originally posted by alex.cNin game is in game
we use fps-death to detect cheats not for that
for example. fof and hel hel should win, so wat if the real time is slower, we play in the game, then we should go with w/e the game tells us, not like they used different timer. if we play the game, then follow wat the game tells us.
so you don't care which demo is faster only which demo appears faster?...
Originally posted by spr1nwhats next? you wount count lj blocks but real distance?
They already have that, its called LJSTATS. Everybody knows how retarded it is to say my rec is 250.1337 but it looks like the new trend. Even xj using ljstats instead of block cuz they using the highest 50 stats or something, dno.
OT: time on timer ftw.
Originally posted by alex.cNin game is in game
we use fps-death to detect cheats not for that
for example. fof and hel hel should win, so wat if the real time is slower, we play in the game, then we should go with w/e the game tells us, not like they used different timer. if we play the game, then follow wat the game tells us.
but im pretty sure if you watched them 2 demo's hel would hit the timer before fof so maybe it's the demoslayer thats not accurate? IMO it should be the FASTEST time by demo slayer, stormzz told me about a few of cordy's demo's that he got the same/1 second slower than and on fps-death his time was faster..... so maybe it's just fps-death?
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