WR Demo discussion - two demos with the same

Started by thopa
13/11/2008 22:58
Page 4 of 6
leggie14/11/2008 19:27

^ and ive seen which demo is faster between hel and fof so stick with that thopa.

spr1n mapper14/11/2008 19:29

Originally posted by cheche
Originally posted by spr1n
but cmon I dont wanna see a map improved each release by 0.1 second or even less. thats sensless and very stupid imo.


Originally posted by PuppetZ^
Like all fucking records will be replaced like every month (who has time for checking those anyway?)!


Why do you guys keep saying that?

Do you really think that all WR's are so easy to beat with 0.1/2 seconds?

Of course the demo-ftp would not be spammed with wr-ties, if it was so easy to get a wr-tie, then why not just get the wr with more than one second?

I'm sorry, but I don't get this argument whatsoever.

-

I can understand(while I disagree) if you think 0.5 for instance is not enough for beating a wr, but saying XJ would get spammed with demos is just pathetic.


you dont get the point. its doesnt matter wether it is 0.9, 0.5 or 0.01 ... the new system would be the challenge to get all demos beaten anyway. kreedz timer was allways the defenition of "skill levels" with a second in between, i mean the one who 1st gained that level got WR on specific map. wr is that what has to be beaten not replied with nearly same level some milliseconds faster or whatever. ofc "how much is enough" problem will never be solved, coz its different for evryone.

but the whole topic is about to make "unbeatable" demos beatable. why cant they stay that way? ppl gained "level" to make them "unbeatable" and they did it 1st. I dont see any fun nor point in making them beatable by the real time rule. you say those are gay or w/e. do you rly think they wount be as gay if they would be beaten by 0.1 second. mby im too stupid, explane me. (unbeatable meant as hard to beat in here)

the only reasonable fact that makes sense in counting real time is FoF-heL situation. but well... there are others solutions too

ok. im noone in here, do whatever you want. even if you make top15 times... I can pretend I dont care

Fliborecord holder Tournament #214/11/2008 19:34(edited 14/11/2008 19:41)

This might be the revolution of KZ scene... :)

KZ timer -> FPS-death timer

I've changed my opinion. We need this change!

EDIT: Ye, umm. Is demolyser 100% correct? Like... fairy_island doesn't seem to be correct (someone said it was 5 sec, woot?) and some demos don't even show the time.

StormZz14/11/2008 19:38

Decimal timer in <30 sec maps is just bullshit imo. Who wants to see it get beaten by 0.1 sec anyway?
Not sure about the timerbug rule..can't decide yet but the tolerance mark should be 0,1-0,2 atleast.

cC|SpiNe14/11/2008 20:08

Originally posted by Flibo
This might be the revolution of KZ scene... :)

KZ timer -> FPS-death timer

I've changed my opinion. We need this change!

EDIT: Ye, umm. Is demolyser 100% correct? Like... fairy_island doesn't seem to be correct (someone said it was 5 sec, woot?) and some demos don't even show the time.



I think fairy island shows 5 because of the coded door. Demolyser thinks that that's the end.

cheche14/11/2008 20:22(edited 14/11/2008 22:56)

Originally posted by spr1n
Originally posted by cheche
Originally posted by spr1n
but cmon I dont wanna see a map improved each release by 0.1 second or even less. thats sensless and very stupid imo.


Originally posted by PuppetZ^
Like all fucking records will be replaced like every month (who has time for checking those anyway?)!


Why do you guys keep saying that?

Do you really think that all WR's are so easy to beat with 0.1/2 seconds?

Of course the demo-ftp would not be spammed with wr-ties, if it was so easy to get a wr-tie, then why not just get the wr with more than one second?

I'm sorry, but I don't get this argument whatsoever.

-

I can understand(while I disagree) if you think 0.5 for instance is not enough for beating a wr, but saying XJ would get spammed with demos is just pathetic.


you dont get the point. its doesnt matter wether it is 0.9, 0.5 or 0.01 ... the new system would be the challenge to get all demos beaten anyway. kreedz timer was allways the defenition of "skill levels" with a second in between, i mean the one who 1st gained that level got WR on specific map. wr is that what has to be beaten not replied with nearly same level some milliseconds faster or whatever. ofc "how much is enough" problem will never be solved, coz its different for evryone.

ok. im noone in here, do whatever you want. even if you make top15 times... I can pretend I dont care


0.2 seconds difference in a short map is not just "nearly" the same level/time. In a clintmo-bhop map that means one extra skip, so in order for us to have the perfect run on these short maps - we simply need to have this change since one second is way too much.

But it sounds like some of you guys prefer having a nearly perfect-run as unbeatable - than the actual perfect-run.

And what is this about you are noone in here? Has anyone not treated you respect? We are just having a discussion here.

Scary Tournament #214/11/2008 21:25

I think 0.1 is reasonable. I would like that. :)

spr1n mapper14/11/2008 21:42

nvm, mby wrong expression. just dont like that idea.

but cmon do I have to repeat all over again? read me pls! 0.2 seconds... as I said that no matter whats the time difference it will never be treated the same by all ppl.

Originally posted by cheche
But it sounds like some of you guys prefer having a nearly perfect-run as unbeatable than the perfect-run itself.

I just said that straight away. just read my post again about levels and beating wr.

Originally posted by cheche
In a clintmo-bhop map that means one extra skip, so in order for us to have the perfect run on these short maps

in same place (returning to my wr beating example) i dont see a point why it should be considered as "beating wr" if you do the same jumps w/o good extra skips, just 0.2 faster.

Originally posted by cheche
we simply need to have this change since one second is way too much.

sorry. its not even close to simply. too much for what? why its too much? etc etc. this topic is all about that

cheche14/11/2008 21:54(edited 14/11/2008 22:05)

Originally posted by spr1n
Originally posted by cheche
In a clintmo-bhop map that means one extra skip, so in order for us to have the perfect run on these short maps

in same place (returning to my wr beating example) i dont see a point why it should be considered as "beating wr" if you do the same jumps w/o good extra skips, just 0.2 faster.


See, it's not "just" 0.2 seconds faster, as I already said it is one extra skip - meaning that it is one less jump, which is alot in such a small map as the clintmo bhop-maps.

So it's not just the same run - it's a faster/harder and better run.

spr1n mapper14/11/2008 22:32(edited 14/11/2008 22:33)

ether you ignore what i write or you just not even trying to understand. and again your "means a lot" and "how much is enough" axioms... (wrote about all that already)

sorry, mby not best example, but to me it sounds like: "0.2 units means alot for... my ljstats". thats a tip to what is my point, coz I dont rly want to repeat myself anymore

cheche14/11/2008 22:37

Originally posted by spr1n
ether you ignore what i write or you just not even trying to understand. and again your "means a lot" and "how much is enough" axioms... (wrote about all that already)

sorry, mby not best example, but to me it sounds like: "0.2 units means alot for... my ljstats". thats a tip to what is my point, coz I dont rly want to repeat myself anymore


Maybe you're right, your posts doesn't make that much sense.

But atleast I tried discussing this with you.

spr1n mapper14/11/2008 22:48

just like your previous post =)

midian14/11/2008 23:18

In any professional sport where you have to set a really fast time its all about 0.1, 0.01 and 0.001 seconds! I think KZ is getting really professional these days, so we NEED the CHANGE!

remake15/11/2008 00:45(edited 15/11/2008 00:48)

Originally posted by midian
In any professional sport where you have to set a really fast time its all about 0.1, 0.01 and 0.001 seconds! I think KZ is getting really professional these days, so we NEED the CHANGE!


What? For sure the real time makes kz abit more "professional", but milliseconds are too much. Example: Sb has a wr on some map, and next release sb beats it with 0.1 secs, then you watch it and it's almost same run. Only different style, usually no new scs/combos, which makes demorelases pretty pointless. Kreedz time can't be correct at all, nothing can't be perfect. So why we take it so serious and don't count a time with Kreedz Timecounter, that's why it's built. CS is a game, so you can't compare the real sports games with any computer game. For me it seems taht in future, there's no any timers in map, just times will count by Demolyser/FPS-Death, and as spr1n said, i'm noone here, so that's actually your decision how you will count time in future. Btw maybe make a poll about it, much easier.

midian15/11/2008 01:05

Originally posted by RemaKe
Originally posted by midian
In any professional sport where you have to set a really fast time its all about 0.1, 0.01 and 0.001 seconds! I think KZ is getting really professional these days, so we NEED the CHANGE!


What? For sure the real time makes kz abit more "professional", but milliseconds are too much. Example: Sb has a wr on some map, and next release sb beats it with 0.1 secs, then you watch it and it's almost same run. Only different style, usually no new scs/combos, which makes demorelases pretty pointless. Kreedz time can't be correct at all, nothing can't be perfect. So why we take it so serious and don't count a time with Kreedz Timecounter, that's why it's built. CS is a game, so you can't compare the real sports games with any computer game. For me it seems taht in future, there's no any timers in map, just times will count by Demolyser/FPS-Death, and as spr1n said, i'm noone here, so that's actually your decision how you will count time in future. Btw maybe make a poll about it, much easier.


Well often a WR gets beaten by 1 second, and then there is also nothing new to see, so in that way it doesn't makes a big difference.

[blockquote]Kreedz time can't be correct at all, nothing can't be perfect.[/blockquote]

Well acctually it can, its called FPS-Death....

And when someone brakes a WR at the Olympics on 100m, then there are no new scs/combos either. Just the same run, but faster! And everybody likes it!

dLx15/11/2008 01:19

Make an official KZ-Timer plugin then with 100% corect time . :D

remake15/11/2008 01:36

midian well, to view this topic from that corner, then yes, it's still fun to watch how someone runs faster than all the others, and for sure all likes it, but pretty usually theres some new bhop/any other combo on new demo, but i just leave my last post, because i wrote it when i didn't actually though what i'm writing :p

veer15/11/2008 10:44

just make a better timer = fix

Fliborecord holder Tournament #215/11/2008 10:47

Originally posted by RemaKe
Originally posted by midian
In any professional sport where you have to set a really fast time its all about 0.1, 0.01 and 0.001 seconds! I think KZ is getting really professional these days, so we NEED the CHANGE!


What? For sure the real time makes kz abit more "professional", but milliseconds are too much. Example: Sb has a wr on some map, and next release sb beats it with 0.1 secs, then you watch it and it's almost same run. Only different style, usually no new scs/combos, which makes demorelases pretty pointless. Kreedz time can't be correct at all, nothing can't be perfect. So why we take it so serious and don't count a time with Kreedz Timecounter, that's why it's built. CS is a game, so you can't compare the real sports games with any computer game. For me it seems taht in future, there's no any timers in map, just times will count by Demolyser/FPS-Death, and as spr1n said, i'm noone here, so that's actually your decision how you will count time in future. Btw maybe make a poll about it, much easier.

Maybe no new style or combos, but it's still faster?

Why not to take it serious? You waste like 8 hours of your life to record a map, then you get a timerbug and have to do it again?

cheche15/11/2008 11:05

Originally posted by dLx
Make an official KZ-Timer plugin then with 100% corect time . :D


That doesn't sound like a bad idea - as long as it's perfect.

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