kz_synergy_x2 - shes back
years later, the empty holo rooms begin to wake. each light slowly flickering back to life. the familiar voice that once ran through the halls, sound once more.
she isnt dead. the x-queen is back. rebuilding her home.
and this time... you wont survive!
http://i479.photobucket.com/albums/rr157/db119/x2_03.jpg
http://i479.photobucket.com/albums/rr157/db119/x2_05.jpg
http://youtu.be/pcUxksCOdyM?hd=1
http://youtu.be/6sziTa8JN_M?hd=1
http://youtu.be/uFfeRPNe9m4?hd=1 - NEW 06/12/12
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UNDER CONSTRUCTION: KZ_SYNERGY_X2
95%
evil x screenx
I'm scared!
uber=D
Best!
nnnnooooooooo !!
UPDATE! PLEASE HELP
For the colours the best ones i can come up with is black or really dark blue :/
cant wait for kz_synergy_x5 :p
Red n' yellow (light orange?)
Originally posted by Perdocant wait for kz_synergy_x5 ^^
lol yes. im pretty sure at that point it'll just be a 290 bhop lj and if you dont make it, you die and then your counter-strike gets uninstalled. :P
imo you shouldnt use colours to show evilness. you've done it with synergy_x, so i think you should change.. use the architecture to make you feel you are completely alone and with some too quiet, almost "unlisenable", sounds which may give the piece of evilness you are looking for. try iluminating your map with a not so bright light, not too dark, as if it was 7 pm and it's just starting getting dark. use some creepy sounds for doors (rotating would be better) and moving objects. try to make your map sound like tt spawn in cs_siege, that will surely bring some strange feelings of fear and loneliness..
sorry if you dont understand what im trying to tell you, but i believe thats a good idea for a DEATH map
You could also go for totally lifeless colours to make it seem empty.. (white/grey?)
Black = evil, but i guess it wouldnt look good.
Red would fit.
Originally posted by Punk^You could also go for totally lifeless colours to make it seem empty.. (white/grey?)
I like where he's going.
Originally posted by pLaguE^Originally posted by Punk^You could also go for totally lifeless colours to make it seem empty.. (white/grey?)
I like where he's going.
Don't you think that it will make the map boring? Just like you said: "empty"?
Use the XJ colors :P. Some nice shade of orange and white, and some grey/dark places
This should be better a 70-30 climb instead of 70-30 bhop... First map was bhop also, so making the second synergy still bhop is a cliche :D
First die bhopping, then die climbing.
Something like hardest bhop map and hardest climb map,
the thing with making the hardest climb map is i cant test the jumps myself. im not good enough to make super hard jumps then test if theyre possible and what not, even with cps. although with bhops i can.
i dont want to have to rely on a bunch of other people to have to test all my jumps for me.
this map will have a bunch more kz than i had in the first one but it will still be mostly a bhop map.
Originally posted by PieshelsOriginally posted by pLaguE^Originally posted by Punk^You could also go for totally lifeless colours to make it seem empty.. (white/grey?)
I like where he's going.
Don't you think that it will make the map boring? Just like you said: "empty"?
Depends on the wall textures and architechture I guess. With some great architecture I wouldn't find the map boring at all.
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